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Joined 3 years ago
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Cake day: June 12th, 2023

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  • Whether or not that’s true at the moment (obviously, the status quo has changed because in 2020 UPlay changed to Ubisoft Connect, so the alleged incident happened years ago, and it’s alleged that Ubisoft were forced to stop selling something, so they wouldn’t still be selling it), the article specifically says:

    Uplay featured a $15 USD Rainbow Six Siege Starter Pack, but this version was not available on Steam, making the cheapest option on Valve’s platform much more expensive.

    The obvious way of parsing that is that it was the UPlay version of the game, but even if not, it’s generally not viable to sell Steam keys for things not available on Steam. The only time you can is when a game’s delisted but you’ve already generated keys for it, and then Valve can just wait for Ubisoft to run out rather than making the alleged threat.











  • You’ve probably created something that would be considered a DRM circumvention device under the DMCA, so possessing it would be illegal unless it’s covered by one of the exceptions. If you think it might be, then you’re probably in a legal grey area as there isn’t case law settling whether the exceptions override the parts about DRM circumvention, but it’s fairly widely accepted that they probably do - DRM-era console emulators like Dolphin rely on it being legal to bypass the games’ DRM in order to interoperate with other computer systems, and no one’s been brave enough to sue them for that interpretation yet.

    If it is illegal, the most likely outcome is just that someone does a DMCA takedown request and GitHub would take it down and that would be the end of that, which is pretty much the same thing as would likely happen if anyone didn’t like it but it was legal, as it’s easy to submit takedown requests, but hard to appeal them if they’re unjustified.






  • Lots of people new to Linux get recommended Debian-derived distros, and so end up with distro packages that are a long way from bleeding edge. If they’ve just come from Windows, they’d have been using the latest release of everything they use, as most software projects don’t even announce a release until their Windows binaries are ready, and many auto-update. That means that a lot of people have being presented with versions of things they stopped using two to four years ago as their first Linux experience, and obviously they don’t see that as good enough. Most people don’t want to run versions of things that old, especially now there’s so much stuff to package that downstream packagers can’t feasibly backport every bug fix to older versions of every piece of software, so running an old version gets you old bugs rather than a balance of avoiding new bugs at the expense of new features.